I forgot to mention in the video force feedback has been retained, a proper video will follow with a race where fuel and tyre options are used. Enjoy!!
Following Failure of my Xbox wheel and impending F1 2011 Game Release, I decided I wanted to create something different to actually race with. So the project began....
Showing posts with label f1 2011. Show all posts
Showing posts with label f1 2011. Show all posts
Friday, 14 October 2011
Tuesday, 6 September 2011
The prototype
Whilst the electronics bit took place, I got on with making a prototype. It was a nightmare I needed a material easy to work with that could be sanded, molded but at least have a srong base.
I tried thick cardboard but no good, wood was too thick. So i ended up with hardboard. i then used wall filler on the top to make the required shapes. This meant I now had a good idea how my wheel was going to look. Here's a picture prior to the final sanding and filling (you can see at the bottom I didnt have the legs lined u at this point. Also you'll notice the two silver bits have been moved from the bottom to the top this is to allow the incorporation of the vibration motors.
You get a good idea of the shape and it will fit perfectly over the current wheel.
I tried thick cardboard but no good, wood was too thick. So i ended up with hardboard. i then used wall filler on the top to make the required shapes. This meant I now had a good idea how my wheel was going to look. Here's a picture prior to the final sanding and filling (you can see at the bottom I didnt have the legs lined u at this point. Also you'll notice the two silver bits have been moved from the bottom to the top this is to allow the incorporation of the vibration motors.
You get a good idea of the shape and it will fit perfectly over the current wheel.
What I wanted the wheel to do.... the benefits
Once I knew my wheel design, I had to decide on the layout and how I wanted it to work.I had seen some button relocation blogs before for the X,B,Y,A buttons but not for the D-pad. So what did I want to gain from this wheel;
* Easy ability to press DRS & KERS at same time
* Easy ability to use the buttons - full stop
* Easy ability to switch tyres without pressing the D-pad alot & now with fuel mapping this yr the D-pad would be used more then ever.
So the Kers / DRS buttons were easy, thye would be relocated to the top of each grip - Simple. The other buttons were not as critical so could be moved around.
I then came up with the idea that down the bottom of the wheel i would have 4 buttons.....Prime, Option,Intermediate,Wet. When pressed they would send the required sequence (Left > Left > Up) to the wheel so rather then fiddling with the D-pad i could just push a button.
Time to talk to my Electronics Guy.....
* Easy ability to press DRS & KERS at same time
* Easy ability to use the buttons - full stop
* Easy ability to switch tyres without pressing the D-pad alot & now with fuel mapping this yr the D-pad would be used more then ever.
So the Kers / DRS buttons were easy, thye would be relocated to the top of each grip - Simple. The other buttons were not as critical so could be moved around.
I then came up with the idea that down the bottom of the wheel i would have 4 buttons.....Prime, Option,Intermediate,Wet. When pressed they would send the required sequence (Left > Left > Up) to the wheel so rather then fiddling with the D-pad i could just push a button.
Time to talk to my Electronics Guy.....
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